Showing posts with label flash. Show all posts
Showing posts with label flash. Show all posts

Tuesday, September 23, 2008

Deezer.com - The Spotify killer?



I have been using Deezer for a few weeks now, and I must say that it kicks ass! Although the (Flash) GUI is a a bit buggy, and the workflow is not too intuitive, the service itself rocks, with all that FREE streaming music... just click and play.

Above you ca see my embedable playlist, and if you like electro, there sure are some goodies for you there :)

The media delivery is super fast and i'd say that apx. 60-70% of the songs i play have a great bit rate compression. I used to have Spotify, that was really amazing fast and great quality, but it is still not very accessible to the public, and also it seems that they are removing songs from their database all the time. Allright, just get over to Deezer to find great free music now!

Tuesday, October 2, 2007

Presentation of Flash Player 10 aka Astro

This presentation was filmed at the MAX Chicago 2007 by Aral Balkan.
The video shows a sneek preview of some of the new features of Flash Player 10 such as the new text engine, new 3D features and the new bitmap effect scripting language called Hydra. With Hydra people can create their own custom filters in a ActionScript/C
like environment.


Monday, September 17, 2007

Flash Audio/Video updates

Most of you flashers already know about the new Flash player that support
H.264 video and AAC audio.

This is a huge step for all you who are interested in Flash and video, since producing high quality video for Flash has been limited to the ON2 VP7 codec or the older worse VP6.

Now Adobe has implemented a limited sub set of MPEG-4, 3GP and QuickTime movie support whih basically means is that instead of converting your video to VP6/FLV with FFMPEG you can progressive stream .mp4,.m4v,.m4a,.mov and .3gp files using the NetStream API you use to load FLV files now. It only need to have a .FLV file extension.

Another great thing is the support for all audio sampling rates from 8Khz to 96Khz. The old players were limited to 11Khz, 22Khz and 44.1Khz and any other would be played incorrect (slower or faster).


Read more here:
http://www.progettosinergia.com/flashvideo/flashvideoblog.htm#120907

And here:
http://www.kaourantin.net/2007/08/what-just-happened-to-video-on-web_20.html

Wednesday, July 11, 2007

Papervision3D public Beta

Papervision3D moves from private testing to a full public beta.




Everybody is welcome to download and start playing with it. We believe you will find it very easy to use and to integrate into your Flash 8, Flash CS3 and Flex projects.





Friday, July 6, 2007

Papervision3D Components for Flash CS3

John Grden has released great Papervision component to Flash CS3
Look at the features:

* Design-time render and editing in Flash IDE

* 3 Material types supported - BitmapFileMaterial, BitmaAssetMaterial and MovieAssetMaterial

* Creates MovieScene3D and Free or Target camera


* Manages resizing / centering of Papervision3D scene [optional]


* Dynamic masking to constrain the viewable render area to the bounds of the component [optional]


* Full API and access to Scene, Camera, Collada objects to code around


* Automatically loads materials via Collada file [when materials list is not given]


* New Custom Panel for modifying rotation, camera zoom, camera focus, camera Z at design-time


Monday, May 28, 2007

New remix!

I made a new remix. This time it's P-Diddy and 666 Mafia.





Flashy drum machine



All you who are into electron music know what the Roland 909 is. This drum machine is with the 808 a legendary piece of electronics. Mostly famous for the hard beats of the Detroit house genre and is still the base for lots of techno and house tracks. The flash guru André Michelle has created a realtime 909 drum machine for you all to play around with. This is a must see (hear) for everyone that is the least interested in music and/or Flash. http://live.popforge.de/
Enjoy

Monday, April 16, 2007

Wii + Flash = WiiFlash






WiiFlash allows you to control your Flash games and applications with the revolutionary Wiimote.

It supports multiple Wiimotes, IR bar and Nunchuk and integrates very well with Papervision3D. All you need is a Bluetooth enabled PC and a Wiimote, of course.
If you want to play with it, go and get the code and subscribe to the WiiFlash mailing list.